Monday, July 28, 2008

New This Week: Hodge-Podge Shapes

I admit, I'm excited about this one! I've been tempted to make shapes for a while, and I definitely think there's a place for the non-Barbie-doll shapes on the grid.

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Millicent is the first in the line. She is very tall, very thin, rather coltish, with wide, surprised-looking eyes and a slight turn to the nose. She comes moddable, so purchasers can make the changes they desire, and fully copyable, with no transferability. (Contact me if you wish a no-copy/trans version; I'll be happy to oblige.)

She retails for L$250; I'm seriously contemplating tossing in the eyes used in the shot, just for completion's sake.

In fact...*nips off to do that*

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...Now, where were we? OH! Right--come down to Autogenic and walk up the ramp--Millicent's the first in the line. But there will be more...

Wednesday, July 23, 2008

Introducing Iron Tinies

Evening Autogenica readers, this is the announcement we here at Autogenic Alchemy have been waiting to give. No point me going on about it here, so read on and enjoy.

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As we march on into the new century we find ourselves with new needs and desires that touch upon the ageless quests of civilization. Information comes at us from all sides, and no longer do we have the time to learn it all, nor can we, short of cloning or time paradox, truly do it all even if we did learn. And so, the Renaissance Man has become, if not an impossibility, an improbability. Yet, technology can once more become our savior in this regard, with ways to learn quicker, or spread yourself over many tasks at once.

Autogenic however, offers a simpler solution for those not willing to subject themselves to the bleeding edge of science. We offer a solution used in Autogenic's Labs, Shop, and the personal homes of our designers in order to experience and accomplish much in the sadly shortened time frame mortal life offers us. Today, we proudly announce and offer the latest in modern clockwork and steam technology, the Iron Tinies.


Clockwerk & Penny are the first in a line of Iron Tiny creations, each designed with abilities that range from the every day to the fantastic, letting them help you with whatever you may need. A quirky personality and the ability to mix and match their parts lets you truly take these clockwork characters and make them your own for whatever task you have for them!

The possibilities become endless when you own one of our Iron Tinies, let Penny write out that story that's been trapped in your head, or perhaps let Clockwork meet and greet your guests, or, if you're particularly brave, let him help on your inventions. Either way, with one of Autogenic's Iron Tinies, the world is at your fingertips within a time frame that still lets you enjoy afternoon tea.

'Priceless Plushie'

In celebration and recognition of the release of our Iron Tinies, Autogenic is also releasing a slightly updated version of the crowd favorite Clockwerk Plushie for sale under the 'Priceless' system. The only difference will be that Clockwerk's Version will not refund 1L payments. The Iron Plush version of Clockwerk will be sold along with the rest of the line of Iron Plushies, but be the only one sold under Priceless. Each will come equipped with the same ability to let you speak through them from the original, along with a holding animation thankfully provided by Pandora Wrigglesworth.

You can as always, find these wonderful creations at our store Autogenic Alchemy, and we hope to see you there soon.

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I hope you all enjoy the release, we've been looking forward to these for a while now, and I'm happy to finally be able to announce them. You'll be able to find the Tinies in the brand new Victorian Display Tube Vendor, and the plushies will be around it in tiny Eggs. Comments are open for those of you who want to offer them. As always, thank you all and enjoy.

Thank you,
Fawkes Allen
Primventor

Wednesday, July 16, 2008

'Priceless'

Hello all gentle customers. This is my first post, so I'd like to officially say, Welcome, thank you for coming, yes I'm actually alive. This is actually the first part of two posts I'll be making, hopefully the second will be ready for announcement within the week, and I want this post up before then to help explain some things.

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The world is changing in front of our eyes. The drive and passion of the Victorian age are giving way to something new, something wonderful. Where before there was a time when the only method of making a product was hours of work on each and every one, technology has come through, letting us standardize some of the harder parts, and from there adding those personal flourishes we are so well known for. This may, in the views of many, soon birth the 'Industrial Age' of our civilization.

However, it has come, for some, at a cost, the way we knew, of Customs and Capitalism are, if not finished, slowly finding their way towards a more open method of economy. We are entering an age where people will make or take what they want, where prices will be whim purely to the economy and the decisions of wealthy men who ar
e out of touch with those below. I can only imagine there will be much derision as people take, refusing to cater to the exorbitant prices that plague everything, whether out of principal or financial status, or even those who take simply in the view that knowledge should be free.

I however, am willing to take the first step into this new world, not by making my products harder to buy, harder to steal. Those methods usually only hurt the very consumers whose loyalty one should depend upon. Instead, I am giving into the philosophy as well as I can, with a new method of payment that will compliment the old.

'Priceless'

Priceless is an important word, it represents the idea that one cannot truly place a value upon one's work. That everything is worth something different to everyone. It is a word that today I use to describe a philosophy that I will be using to sell some, but not all, of my products. It is experimental, it is unstable, it may fail, it may succeed, and I may change or tweak it as time goes on, but progress does not get made by standing back and hoping.

The basis, of the Priceless system, is rather simple. Pay, what you think it's worth, with what one can. One pays the Vendor, whatever they wish, from 1 to 1 million if they so desire. They will receive the item regardless, for if they do not get it from me, they will get it from another, and I'd much rather that they get it from me for nothing, and that they in appreciation tell others where to get it.

From there, there are many questions to be asked about the implementation, due to the limits that bind us in our Second Life. Should one be able to receive it for 0 by simply paying 1 and getting a refund? Should instead I offer no refund and set the price from 1 - Infinity? Should I offer something for those who pay more, a token of gratitude perhaps that encourages more, or would that simply be hiding beyond the same sort of Capitalism that will drive the calls of piracy?

I am nothing if not open to suggestions, to thoughts, and thankfully this very post has a lovely method of letting me hear them. If you have suggestions, thoughts, or simply wish to offer thanks for something or another, be sure to leave a comment.

I don't plan to change the world with this, I'm not even going to be changing my store. Most Products, at first, will still be released with a set price point. Will this change in the future? Perhaps, if you wonderful lot help prove that it can work. That one can depend upon the nature of people to truly offer what they think an item is worth. I am offering my trust out there, and am truly hoping to see people give me theirs in turn. But whether one pays 1, or 1000, I will be grateful, if only because it means my product was worth taking, worth having.

'Statuesque'

Which, in the end, brings me to this, to those of you who have read through most of what I've said, a new product. A skin. Statuesque. Just a simple skin that transforms your skin to marble, and you into a work of art.


It is based off Eloh Eliot's wonderful PSDs, and though I will try to keep the number of Another Skin creations to a minimum, I thought this skin, an experiment into some deeper genetic modifications, would be a perfect exploration for the new method. Eloh has offered the skins for free, with no strings attached, and it's only right that in my own way, I do the same.

As such, Statuesque will be testing out the 1L refund method of 'Priceless'. As always, this may change, it may depend upon the product itself. However, the idea is there, come, get yourself a skin, pay what you think it's worth for the work done, or feel free to simply have it as a gift from Autogenic Alchemy to you.

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There's not much else to say beyond that, I hope you all support what I'm trying to do here, and I hope you all make sure to keep watch for more. There's a lot more planned, with avatars, plushies, and perhaps a few surprises that even I'm not sure of yet. The encouragement I've gotten in world so far has been wonderful, and I'd like to thank everyone reading this as well, I hope you spread the word, and keep watching, the world is changing, and I'm hoping to be there at the front changing it.

Thank you,
Fawkes Allen
Primventor

Friday, July 4, 2008

So Very Busy With the Things You Never See

It has been quite some time since we've updated, hasn't it?

Well, soon we'll have more. Our talented primventor has been busily manufacturing more in the Iron Plushie line--so soon Clockwerk Clickerclack will have a companion, and both are also being fashioned into wearable tiny avatars.

There may be even more in the works, soon, so...watch this space!